The cycle of every long-running
institution is the same. It is a bit of a boom and bust, with highs
and lows and transitions. I'll talk about the early episodes (31-35)
later. For right now it's episode 36, “The Agency”. I guess we
call it the “agency reboot” now, but basically it was a new
series that we just kept calling Shadows.
And it works. Written in 2004, Jay Fuller and I (with a lot of
input and planning from Sam Rosenthal, who worked with us to plan the
format and style), set out to build a brand new beast. Sam and I
established our template after experiencing the problems that the
original series format presented to us. But we didn't know how to
make establish the new thing in 30 minutes. The obvious choice was
to start with an outsider.
Notice that we
didn't have an Agency perspective in the episode. We follow Lauren,
the FBI agent, who gets fired because she insists her husband was
killed by a werewolf. There's a plot hole there, as you can probably
see. Was he buried? He's supposed to appear at the end as
(surprise!) the werewolf in question. Anyways, the FBI thinks she's
nuts but she's too square to back down. She writes a tell-all report
and gets canned. A mysterious fellow FBI agent sends her off for an
interview with The Agency and thus we gain entrance to the
supernatural world of Shadows.
Things don't work
out right. The first thing to know is that we thought we had a CGI
werewolf. We had shots where it would plug in, with the idea that we
could use practical werewolf arms. We just never figured it out, and
by the time I edited the episode Sam had moved on and there was no
time and not enough footage to make it work. But that's why the
scenes with the monster are so thin – we literally had nothing and
no way to shoot new material at that point. The result is an attempt
at Val Lewton's Cat People. If you haven't seen any Val
Lewton films, by the way, I highly recommend them. They're probably
the single most useful reference for how to operate Shadows on
such a shoestring budget.
Despite the flaws,
the story does achieve it's objective, to pull us into this other
world. It would have been even better, I think, to have a few more
minutes of Lauren's existence pre-Agency. We have two status-quos to
disrupt. One is her domestic situation. The other is her work
situation. Rightly, the work situation takes the bulk of the
episode, but what is the inciting incident of the story? Is it the
death of the husband or being fired from her job? Her willingness to
go along with the Agency is a change from her more stubborn nature,
it's part of her arc, but I'm not sure we fleshed that out properly.
And in the end, she shoots and kills the monster, which is supposed
to be her husband. The dialog remains, but without a setup in the
teaser, it doesn't pay off.
Dave Rogers was our
cast member from Apocalypse, here reprising his role as Jack Flynn.
The hard man of action comes out of our conception of having Jakob be
Bosley to the Angels. With the Board of Directors as an invisible
Charlie. We needed Agent Flynn to do the work, and also to establish
that the Agency is poorly funded and resourced. They are frayed,
desperate people, fighting a losing battle. It ups the stakes. Dave
had to move on after only a few episodes, but that was ok – indeed,
that was the point. Agents can come and go. The structure remains.
Marcela (Lauren Clay) was not an
actress, though she's a very talented woman, who worked for McKinsey
last I checked. She was also one of the founders of the BU Editorial
Society which published the Back Bay Review, so I knew her from that
as well. I don't know that she was completely comfortable with
acting on-camera, and I regret that I don't think we offered any of
our actors as much support as they needed.
Joe Maddens, who
plays Jay, was a good friend of mine from Liquid Fun, the BU improv
troupe. He gives a great performance here, as he always does. His
energy is always infectious, especially here as the doomed asshole on
what I merely point out is an unusual job interview. And frankly the
conceit doesn't quite make sense but again, it gets us a tour of the
Agency.
The shoot was
particularly challenging, we were doing a lot of stuff late at night
in the cold, and our most intense shoot consisted of a grueling night
in the sub-basement of Marcus and Sam's apartment in Kenmore Square,
a dingy place that was locked of course, but could be reached by
climbing through an unlit crawl space beneath the floor and unlocking
the door from the inside. It served as a perfect location for the
werewolf lair, and I think the texture and the lighting worked well
for that. You can see at that point, we're beginning to get a handle
on the iris, which is one of the things that TV students consistently
overlook. The film program is more precise in terms of using and
calibrating the f-stop correctly.
We chose the BU
castle as the external shot of the Agency for obvious reasons – it
looked cool and it was always available. I was never completely
happy with it, because everyone knows it so well. It would have been
better to find a cool old building in the North End somewhere, that
was the urban aesthetic I wanted, but logistically that would have
been difficult. During our first shoot at the castle, the camera
malfunctioned, so when I captured the footage to the hard drive the
images were corrupt, staccato frames, a mess. I ran out of time and,
a year later, ran out of Marcela time as well, so I had to use that
footage and couldn't reshoot. What's onscreen are stills picked out
of the faulty footage assembled like a slideshow. A makeshift
solution that I try to imagine evokes surveillance. Another example
of a consistent problem the show has always had, which is the editing
backlog. In fact, the three biggest problems, chronically forever
seem to be:
- completing episodes
- keeping up with the editing backlog
- cast turnover
As a first effort,
Episode 36 could have been a lot worse. And it certainly did its job.
Some things got dropped, like Wilbur, the Agency secretary etc. But
we got the harshness down, the crazy weird world. That's what makes
the show flexible. It can and should accommodate a wide range of
storytelling, once the core Agency structure is set down. The idea
was to do a string of “Agency” based episodes and then break the
format in the next few after that, to establish a precedent as to
what does and does not constitute a Shadows episode. I think
perhaps we should have been more aggressive in breaking our own
format, because the subsequent runs hew fairly close to the Agency
itself. I always thought that the series should be set in the world
the Agency inhabits, using the rules of that universe. And that the
Agency should be the main story of that world, but not the exclusive
one. There's still opportunity to do it.
- Justin K. Rivers
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